SW10/PRECOG: Powernaut 1944 (Re: LNH20: Bite-Size Tales of the LNH v20 #7: "First Republic")
pwerdna at gmail.com
Thu May 3 02:23:38 PDT 2012
On Thu, 3 May 2012 01:55:55 +0000 (UTC), Scott Eiler wrote:
> On 5/2/2012 3:44 PM, Adrian J. McClure wrote:
>>> Oooh. As it happens, Powernaut 1944 is coming on the scopes - and
>>> it has room for guest stars! Just one question for Doc Nostalgia
>>> 1944: How good is he at surviving a hail of bullets from the
>> Well, if he's like Golden Age Superman than he can't be penetrated by
>> anything short of a bursting shell, so.
> Ah, I see what the LNH Wiki says about him. But *that* leads to the
> obvious next question. How come he didn't win the war in 1943?
I just figure there were a lot of superhumans on *both* sides. I don't
remember which setting it had that had superhuman battles as a "third
front" - probably ASH - but prolly something like that. Maybe with some
layer of clever metafiction, y'know?
> In fairness, I can volunteer a couple of answers...
> 1. It usually requires control of territory to win a war. As shown in
> Powernaut 1941, it usually requires more than one man to control territory.
There's definitely that.
> 2. Maybe Our Hero is the reason the war didn't last until 1946.
Yeah, that too. Battling Baron von
> As we've seen, the Powernaut's history is a very loose thing. There's
> no reason he can't team up with anyone from any universe, no background
> questions asked.
> (For instance, Doc Nostalgia gets "LNH", or is it
Definitely LNH20. And Adrian's the creator there.
> Just point me at answers to these questions:
Meanwhile, for my character, I'm-a go with the Classic LNH, and with a
character I already had show up in a World War II story: the immortal
statue, brought to life by magic, known to classics students the world over
as Galatea: http://www.lnhq.info/wiki/Galatea
> 1. How's he dress for battle?
In something a few decades and/or centuries out of date.
> 2. What are his powers?
Immortality, indestructibility, and thousands of years' worth of knowledge,
probably including mystic skills and how to operate every machine under the
> 3. How does he react to a hail of gunfire from the Waffen-SS?
T'would simply bounce off!
> 4. How does he not win the war by 1943?
Well, it takes a while for her to get involved - when you're thousands of
years old, you no longer feel like leaping in every time they decide to
hold a shindig, you know? Plus, her powers are relatively passive.
Andrew "NO .SIG MAN" "Juan" Perron, time to make pancakes.
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