Veins of the Earth - a T-Engine module in development

K M katarzynamosz at gmail.com
Sat Nov 30 15:25:29 PST 2013


Beta 4.4 "There's a lot of monsters out there" is now available, just in time for T-Engine module contest.

CHANGELOG:
* bug fix: not being able to use the mouse in some parts of the map
* bug fix: map being covered by the log/HUD
* bug fix: cross-class code now checks for the last leveled class
* bug fix: encumbrance penalties no longer stack ad infinitum for some weird reason
* bug fix: no more freezes due to running out of potion flavor names
* bug fix: no more lua error on stack tooltip
* bug fix: all innate spells now have a cooldown of 5

* player tile changes depending on his/her race and class (from 2nd turn onwards)
* new monsters: all monsters from SRD except demons, devils, dragons, lycanthropes, swarms & most animals which don't fit the dungeon theme
* new classes: monk & paladin
* you can now name your character yourself and/or reroll the random name multiple times
* loading tips added
* lowered ice DC as a temporary solution to the "fall-lock"
* water and stale foodstuffs are now edible
* more randomized magic items
* added feat description tooltips to character sheet
* added loading screen to module file
* added intro depending on player race


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