Infra Arcana v12.0 released

Martin Törnqvist m.tornq at gmail.com
Tue May 29 19:59:41 PDT 2012


Download:
http://infraarcana.wikispaces.com/Downloads

What's new:
*New map generator
*A character screen (@) with info about skills and mental conditions
*Reworked skill system - merging, balancing, grouping
*New skill: Mobility (occasionally get free turn when moving)
*Some monsters can use the sneaking and backstabbing skills
*Monsters can sometimes spawn on an earlier depth than normal
*3 new monsters
*A couple more spells that monsters can cast
*New weapon: Spike Gun
*Merged wear and wield command
*It is now possible to use ranged weapons while Terrified (with a hit
penalty). It also gives a dodge bonus now
*Reworked magic system. Spells can now be identified/memorized when
cast from a manuscript (removed studying)
*New status effects: Blessed/Cursed (bonus/penalty to all rolls)
*Darkness gives shock instead of the room (so lighting up a dark area
with a flare removes the shock)
*HP bonus per level is fixed instead of random
*Armor durability % is no longer shown in the interface (only the
protection value)
*Replaced graves in the dungeon with tombs
*Hunting horrors (deepest monsters) are somewhat weaker
*Fixed a bug that prevented hit chance bonus vs unaware monsters
*Removed and merged some redundant scrolls and potions
*Quaffing a potion of stealth also causes all monsters to forget you
*Fixed a bug that allowed explosion graphics to be rendered in unseen
cells
*The number of dungeon levels has been reduced from 30 to 25


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