[ANN] UnNetHack 3.6.1 released

Patric Mueller bhaak at bigfoot.com
Mon Feb 6 20:07:38 PST 2012


Announcing the 3.6.1 release of UnNetHack.

Source code, Debian package and Windows TTY and GUI executables can be
downloaded here:
http://sourceforge.net/projects/unnethack/files/unnethack/3.6.1/

The Windows version has now a Console and GUI executable included and
HTML dumps enabled.

The most prominent gameplay improvement is probably the removal of utter
destruction effect of a bag of holding explosion (originally from
SporkHack). Instead of destroying the complete content of the bag of
holding its content gets scattered around. Of course there's still the
possibility that something breaks when it hits the floor. [:-)]

This release is save and bones compatible with 3.6.0.

Screenshots of the the Linux terminal and Windows GUI versions:
http://unnethack.files.wordpress.com/2012/02/unnethack_3-6-1_inventory.png
http://unnethack.files.wordpress.com/2012/02/unnethack_win32_3-6-1.png

Bye
Patric

ChangeLog:

Windows version

  * Standard Windows GUI bundled
  * HTML dumps enabled

Misc Changes

  * Scatter contents of bag of holding explosion instead of
    destroying it (from SporkHack)
  * Quest leaders can smash rocks when angry (from SporkHack)
  * Blackmarket shopkeeper can smash rocks when angry
  * Strength bonus for two-handed weaponry is doubled. (from SporkHack)
  * Tins made from giant turtles are delicious and nutritious (by
    Bernard Helyer)
  * Gauntlets of power give +7 damage bonus to differentiate
    from 18/** (from SporkHack)

New options

  * bones: allow player control of loading bones (partly
    from NAO)

User Interface Improvements

  * Monster Targeting v1.2 (by Pasi Kallinen)
  * Changed 'C' to present a menu (from NAO)
  * Hiding useless options in TTY mode
  * Display items in inventory list

Bug Fixes

  * Fixed crash when player polyed into gold dragon because of wearing
    a gold dragon armor and a bones file getting written and the gold
    armor getting removed during bones inventory trimming
  * replace "dungeon" when applying drum of earthquake with
    appropriate description depening on branch or level

Vanilla Bug Fixes

  * C343-72: You get confusing messages when you stop levitating
    while on a flying steed. (by Edoardo Spadolini)
  * C343-174: Drum of earthquake gives inappropriate message if hero
    or monster is in a pit.

-- 
<http://unnethack.wordpress.com/2012/02/05/unnethack-3-6-1-released/>

UnNetHack: http://apps.sf.net/trac/unnethack/


More information about the roguelike-announce mailing list