Announcing Brogue v1.5.1
Pender
penderprime at gmail.com
Thu Oct 27 21:46:06 PDT 2011
It is my pleasure to announce the release of Brogue v1.5.1 for Mac OS
X, Windows and Linux. Downloads, screenshots and a forum can be found
here:
https://sites.google.com/site/broguegame/home
New with version 1.5.1:
- New mouse control features that combine examine mode with auto-
travel, and that make the game fully playable without the use of vi-
keys. Some related changes to key commands.
- New quest rooms, some tweaks to existing quest rooms, and some new
flavor terrain throughout the dungeon.
- Added Scrolls of Shattering.
- Added a brief alert that pops up next to the player when your
health drops below 40, 25, 10 or 5%.
- Added a message informing you what kind of item a scroll, potion,
wand or staff is when its effects identify it (in addition to marking
the item category as identified).
- Added flavor text for impassible terrain, accessible by âbumpingâ
the terrain.
- Items in certain treasure rooms will be pre-identified.
- Liches are now more interesting.
- Explore mode will not seek out keys, since picking them up often
triggers traps, and it will be interrupted when a key or stairs are
discovered.
- âDungeonâ reward rooms now contain only two imprisoned allies.
- Starvation is now gradual. When your nutrition level reaches zero
and you have no food, your health will decrease by 1 every turn and
will not regenerate.
- Pink jellies have slightly less health.
- For balance reasons, allies will cast healing magic less frequently
and less effectively, will absorb enemy abilities half as frequently,
and will improve their other stats about 40% slower.
- Monsters with only one maximum health point will not display a
health bar.
- The playerâs throwing range has been shortened.
- When displaying the playerâs armor while wearing unidentified
armor, the strength penalty/bonus will be taken into account even
though the armor enchantment level, if any, will not.
- Fixed a bug that could lead to insufficient food being generated.
- Fixed a bug that could cause an item placed randomly on the level
by one quest room to be rendered inaccessible by another quest room.
- Fixed various issues with the item details screen for certain
items, especially runic weapons and armor and the Staff of Tunneling.
- Fixed an errant message when drinking a potion of paralysis.
- The player turns a shade of blue instead of purple when standing in
dark shadows.
- Scrolls of negation will now properly strip curses from rings on
the floor in addition to enchantments.
- Wands of plenty will clone their target but also halve its health.
- On Mac OS X, saved games and recordings will be placed in ~/Library/
Application Support/Brogue instead of the same folder as the
application.
- When saving a recording or saved game, the suggested filename will
be incremented as necessary to default to an unused name.
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