Announcing Brogue v1.5.1

Pender penderprime at gmail.com
Thu Oct 27 21:46:06 PDT 2011


It is my pleasure to announce the release of Brogue v1.5.1 for Mac OS
X, Windows and Linux. Downloads, screenshots and a forum can be found
here:
https://sites.google.com/site/broguegame/home

New with version 1.5.1:
	-	New mouse control features that combine examine mode with auto-
travel, and that make the game fully playable without the use of vi-
keys. Some related changes to key commands.
	-	New quest rooms, some tweaks to existing quest rooms, and some new
flavor terrain throughout the dungeon.
	-	Added Scrolls of Shattering.
	-	Added a brief alert that pops up next to the player when your
health drops below 40, 25, 10 or 5%.
	-	Added a message informing you what kind of item a scroll, potion,
wand or staff is when its effects identify it (in addition to marking
the item category as identified).
	-	Added flavor text for impassible terrain, accessible by “bumping”
the terrain.
	-	Items in certain treasure rooms will be pre-identified.
	-	Liches are now more interesting.
	-	Explore mode will not seek out keys, since picking them up often
triggers traps, and it will be interrupted when a key or stairs are
discovered.
	-	“Dungeon” reward rooms now contain only two imprisoned allies.
	-	Starvation is now gradual. When your nutrition level reaches zero
and you have no food, your health will decrease by 1 every turn and
will not regenerate.
	-	Pink jellies have slightly less health.
	-	For balance reasons, allies will cast healing magic less frequently
and less effectively, will absorb enemy abilities half as frequently,
and will improve their other stats about 40% slower.
	-	Monsters with only one maximum health point will not display a
health bar.
	-	The player’s throwing range has been shortened.
	-	When displaying the player’s armor while wearing unidentified
armor, the strength penalty/bonus will be taken into account even
though the armor enchantment level, if any, will not.
	-	Fixed a bug that could lead to insufficient food being generated.
	-	Fixed a bug that could cause an item placed randomly on the level
by one quest room to be rendered inaccessible by another quest room.
	-	Fixed various issues with the item details screen for certain
items, especially runic weapons and armor and the Staff of Tunneling.
	-	Fixed an errant message when drinking a potion of paralysis.
	-	The player turns a shade of blue instead of purple when standing in
dark shadows.
	-	Scrolls of negation will now properly strip curses from rings on
the floor in addition to enchantments.
	-	Wands of plenty will clone their target but also halve its health.
	-	On Mac OS X, saved games and recordings will be placed in ~/Library/
Application Support/Brogue instead of the same folder as the
application.
	-	When saving a recording or saved game, the suggested filename will
be incremented as necessary to default to an unused name.


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