Triangle Wizard R 11.04 released

getter77 brian13137 at gmail.com
Sun Nov 13 16:18:43 PST 2011


http://trianglewizard.webs.com/apps/blog/

"So there were still some problems with the last patch,so here is a
major bugfix patch! I also rewrote the quest handling system,so
hopefully the journal will no longer mess up entries.

Patch R 11.04 Notes:

-Fixed a problem that caused curses done by deities in retaliation for
killing their disciples to stack.
-Removed a problem where creatures would be spiked by ground spikes
for no good reason.
-Worshippers of Tir-Jahar no longer get stuck against walls if those
walls are indestructable.
-Fixed a problem where creatures that could walk through walls could
exit the level.
-Fixed a bug that could cause a crash after buying an item from the
shopkeeper.
-Fixed a minor bug that caused there to be less items in the shops
than usual.
-Shopkeeper shop now also says which items are sacred to deities and
to which.
-Increased the powers of Xi and Bacchus.
-Increased the power of the curse of Jamile.
-Changed the boon you get from Neptus,the Sea Devil and also the
curse.
-Tidal Supremacy does not longer work inside walls.
-Added the Dungeons and Decorating low level quest.
-There is now a slight delay before a djinn can modify the trajectory
of projectiles. Mainly because it looks nicer when you have more
projectiles.
-Fixed a positively massive problem in the internal architecture,which
could potentially cause so many problems but somehow didn’t.
-Finally fixed the problems with the journal getting confused between
quests.
-Made another adjustment that might stop the wall disappearence bug
appearence.
-Raise Wall now removes floor spikes it is cast over.
-Destroying walls will sometimes leave debris floor spikes."


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