Release: Hydra Slayer 9.4
Z
zeno at attnam.com
Thu Feb 3 23:39:03 PST 2011
Hi,
version 9.4 of Hydra Slayer is out! Much has changed since its last
announcement to the newsgroups (which was version 2.0).
http://www.roguetemple.com/z/hydra.php
Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It is
inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike, and
some mathematical puzzles about brave heroes slaying many headed beasts.
Hydra Slayer features:
* a unique (AFAICT) gameplay mechanics (although the main idea is based on
old mathematical puzzles). To defeat a Hydra, you have to choose your
attacks carefully, just bashing it with your "best" weapon is not likely
to be a successful strategy. To win the big game, you have to choose your
set of weapons wisely, and use your resources efficiently!
* a theme which mixes high fantasy and mathematics
* traditional roguelike ASCII graphics, or tiles/3D display via NotEye
* 5 player character races with very distinct tactics:
o Humans - the simplest but versatile race
o Elves - equipped with the unique Bow weapon, powerful when close to
mushrooms
o Nagas - slow, but able to deliver mighty ambidextrous attacks
o Trolls - can carry lots of weapons, but no other items
o Halfling Twins - control two characters instead of one
* 14 enemy types:
o 10 basic types of elemental hydras
o 4 types of special enemies
o harmless mushrooms for strategic advantage
* 15 types of equipment (not counting material and size/power variations)
* 15 weapon materials:
o 10 elements corresponding to basic hydra types
o 4 gem types for non-elemental equipment
o 1 mighty special material
* 18 types of items:
o 7 runes to be used on your enemies
o 3 scrolls to be used on equipment
o 8 potions to empower yourself
* 8 level topologies (including the Mobius strip and Klein bottle)
* 11 level generators
* 2 endings:
o a small one for compatibility with the 2DRL version and for
short challenge games
o a big one for those who want more hydra slaying
Have fun slaying hydras!
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