Privateer: Ascii Sector v0.6.4 released

Christian Knudsen webmaster at asciisector.net
Fri Apr 23 08:41:42 PDT 2010


www.asciisector.net/download

- Fixed bug that caused a rescue ejected pilot mission to be failed if
you landed in the same system as the ejected pilot before rescuing
him.
- Jump Drives cannot be completely destroyed anymore.
- When jumping, the jump sequence is no longer synced to the music, so
if you have a high speed setting, there'll be no more waiting for the
music to finish.
- NPCs now belong to a faction, so killing a merchant on board his
ship will decrease your standing with that faction, just like
destroying his ship will.
- The game now keeps track of how many NPCs you've killed in person
and this is shown in your Quine under Stats.
- Added a backpack for carrying more stuff.
- Added a locker on board your ship for storing your stuff.
- Stuff now has weight and the more you carry, the more time it'll
take to move around (the first 20 kilos don't slow you down, though).
- The NanoComp Vest now offers the least protection of the three vests
in exchange for being the lightest.

When you load your saved game in this new version, you might find that
some items on the ground on board your ship can't be accessed because
they're on the tile with the new locker. If that's the case, just
leave your ship and re-enter. The items should now be moved.


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