LNH/REVIEW: Kid Review's Roundup - August 2014
Andrew Perron
pwerdna at gmail.com
Thu Oct 9 23:35:23 PDT 2014
On 10/10/2014 12:11 AM, Scott Eiler wrote:
> The Big Stories are what catch my attention right now. And I didn't even set
> out to write an apocalypse-story, but I will admit it's big.
BIG GALUMPHING STORIES
<snip>
>> "Ellipsis is one of the central characters of the Superhuman World.
>> Despite being created in the early '90s, Ellipsis feels more like a
>> post-9/11 character, all about geopolitics and superpowers as
>> instruments of systemic change.
>
> heh, I recall Warren Ellis doing power politics with Doom 1999 in the early
> '90s. I think I precede him.
True, but I'm talking about the era when Warren Ellis got big - The Authority
and suchlike.
> My contributors get the credit for pushing
> Ellipsis that direction even before then. I game-mastered "Superhuman Control
> Initiative" scenarios at conventions in 1992, in which Ellipsis shifted his
> operations to the Bahamas - provided his hirelings could save him. I had
> great fun making Ellipsis scenarios warp his universe, and so did the players.
Ooooooooh, fascinating. I love pulling in outside influences and doing
collaborative art.
>> "In mainstream comics, such a character
>> tends to pull others into his wake, retcons and revelations making them
>> more a part of his world. But Scott pulls a fascinating trick here, by
>> rooting him suddenly and deeply in Silver Age-y Kirby-inspired
>> psychedelia - and that's not even the most important or interesting
>> thing about this story!"
>
> I sincerely thank you for your fascination about my trickiness. But I hadn't
> intended it to be a regrogression tricky thing. It is more a *standard*
> trick, because I operate a *shared* universe. I have three "title" characters
> for my stories: Ellipsis, Wyatt Ferguson, and the Powernaut. When they meet,
> each one prevails depending on whose story it is. That's kind of a shared
> universe rule.
I would say it still counts; whatever the reason for it, your willingness to
subsume serious to ridiculous counts for a lot.
> The characters already had some amusing interactions in 2004-2005 text
> stories. The Powernaut was around for the 2005 stories. This peaked when
> Wyatt and the Powernaut published rival versions of the same story, known by
> the Powernaut as "Power Patrol, September-October 2005" and by Wyatt as "The
> Dark Maneuvers"! (http://www.eilertech.com/stories/2005/powerpatrol2.htm) I
> emphasized the Powernaut's version when I published his 2005 cartoon "Workin'
> for the Powernaut!". I promise more of the same.
Nice! <3
> My title characters have their own personalities, of course. Each has
> influenced me in turn. Psychoanalysts would probably call the Powernaut my
> Id, Wyatt my Ego, and Ellipsis my Superego. I think the Powernaut is actually
> making me a more pleasant human being right now - especially since I draw him
> in public while I have dinner, and people usually confuse Powernaut 2005 with
> me. (|8{D>
Awwwwwww. <3
>> "Also, I love these tiny-huge artistic details, like the multicolored
>> definitely-not-Infinity gems revolving around the Pentahedron along with
>> masked metaphors of characters' power.Scott is just a plain good
>> cartoonist, artwise and writingwise."
>
> Thanks. Just, thanks.
Don't mention it! <3
>> "The plot is... amazing and abstract. It really does feel like a
>> psychedlic '70s cosmic comic was adapted sometime in the early 1600s.
>> Even the flirting feels lyrical. This is awesome."
>
> I'm mostly impressed at how the other stories set up a galactic war scenario,
> and then this one brought in something else from right angles to reality.
Yeah! <3
> I don't catch the emotional conflict so much, but the story *is* all
> personal. Poor Sybilla Super-Bee and Petar Super-Wizard... But I do get some
> underlying power politics. Whaat, Super Wizards were supposed to protect us,
> but now we have super-beezzs and super-mummy-machines? And next, we take the
> Super-Wizard Homeworld!
This is some super-space-hegemony, I'll tell you what.
>> Andrew "NO .SIG MAN" "Juan" Perron, got to... catch up...
>
> I probably have to let go some more. Here I am on pre-vacation night.
Andrew "NO .SIG MAN" "Juan" Perron, let it go~ let it go~
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