ASH: ASH #117 - A Fire Afar Off Part 4: Thou Hast Seen Nothing Yet!
pwerdna at gmail.com
Wed May 2 16:59:17 PDT 2012
On Tue, 1 May 2012 14:01:45 +0000 (UTC), Dave Van Domelen wrote:
> [The cover shows Don Quixote's sword skewering the Earth, lava spurting
> out from entry and exit wounds and cracks appearing all across the surface.
> Almost lost in the flares of energy is a shadowy hand that seems to be
> wielding the sword.]
DUN DUN DUNNNNNN
> Glyph hissed in shock, realizing she'd let herself get so engrossed in
> the diary that she hadn't noticed the departure of all the mundanes. And now
> the container with the diary sank into the floor, no doubt headed for a
> secure vault.
> Doors on three sides of the room opened to reveal the other four
> superhuman members of the Freedom Alliance.
Oh yes. We Made Plans.
> "Bah!" Glyph snarled, extending a wickedly sharp fingernail, almost a
> claw, and sketching a shape into her own palm faster than anyone could
> react. Then she slammed the bloody hand down on the ground and sank through
> it in a flash of light.
...but she made plans too.
> "Come on," Brightsword gestured, and the team followed him down a "dead
> end" hallway. As they approached, the wall opened up to the exterior and
> they jumped out into empty air several stories up.
Ooooooooh. Nice image.
> "...but it looks like I got here a little too late," Esmeralda finished
> recounting the events of the past few days. "At least Glyph only wanted me
> out of the way temporarily, something about the pocket reality of that chess
> trap kept me from starving or dying of thirst while I was stuck in it."
I like your confidence in just throwing the chess trap in there and
trusting the audeince to get it!
> All too often a "clean escape" was a distraction, something Weapons Master
> had succeeded in hammering home in training his teammates.
It's true, and I've only seen this actually used in fiction a couple times.
(Once actually being in the Tenchi Muyo manga.)
> I may have been born too late for the age of the romantic heroes,
> but God saw fit to place me in a time where I might emulate their deeds with
> stakes just as high.
Ahhhhhh, that one's a recurring irony. Good times.
> "If the Kingdom of Z was a Jotunheim offshoot, they probably got
> evacuated during the 1980s," Esmeralda pointed out. "Just ahead of total
...do we actually know that any evacuation happened?
> Heck, your extended contact with the sword might make the energy come
> out through your body if we Anchor the sword."
> Red Widow edged away from Weapons Master.
> Good thing, too. The brainiacs on the ground had gotten a better idea
> how long they had before final detonation, and it wasn't long. GLADI8R had
> no desire to be stuck on a dying cinder of a planet!
Oh, that wacky amoral AI.
> Applause and cheering could be heard from the crowd gathered in the park
> outside the building that had become the Freedom Alliance's base. "I'd like
> to think they're happy we're not going to have a little ice age," Weapons
> Master shrugged, "but they probably just like seeing stuff go boom."
Wait... I'm slightly confused as to what exactly they accomplished there.
> "Boom can be good too," Brightsword chuckled. "It's not enough to save
> the world, you need to put on a show, or who'll care?"
> It was a credit to his acting skills that not even a hint of resentment
> flickered across Weapons Master's face. So many of his friends had died over
> the decades, saving the world...or at least parts of it...without anyone ever
> knowing. Brightsword wasn't a bad guy, but Chuck could tell his teammate
> would probably never really be a hero either.
> I came here following omens, Brightsword,
> and I'm not going to ignore my feelings on the matter of working with your
> team long term. It feels wrong. Bad omens. It's probably just wrong for
> ME, however, my path lies elsewhere."
It's not you, it's me!
> "Welcome to the world," Weapons Master made a sweeping gesture and
> bowed. "Hope you survive the experience...."
Most people don't, turns out!
> Yes, Cervantes originated the "you ain't seen nothing yet" phrase.
Oooooh. I see.
> I hope no one was expecting a knock-down, drag-out fight scene with
> Glyph. She's really not the sort, and "run away" contingency plans are a lot
> more reliable.
Nah, that scene worked for me.
> Simply reaching out over the 2x8 sections would reveal an invisible but
> impenetrable barrier. In fact, the trap is only the single 12x12 room, with
> the rest of the board being illusory (anything left behind in a square
> remains visible behind you in the illusion, but reappears at your side at the
> end of your move).
Ahhhhhhh, makes sense.
Andrew "NO .SIG MAN" "Juan" Perron, good times and explosions.
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