LNH20: Tales of the LNH v20 #1: Fall and Rise Part 1: "As The World Wakes Up From History"

Andrew Perron pwerdna at gmail.com
Sat Jan 28 21:58:27 PST 2012


On Sun, 29 Jan 2012 01:01:37 +0000 (UTC), Dave Van Domelen wrote:

>      It's a Brigadoon-like location, except that instead of vanishing
> completely it simply moves.  A bit of unreality that parasitically attaches
> itself to the world wherever seems to fit best at the time, driven by forces
> no one can quite fathom or predict.  Sometimes the transition is abrupt,
> other times the inhabitants have warning enough to make sure they're either
> in or out of town as per their preference.
> 
>      Netropolis attaches to the underlying noetic substrate of reality, it's
> the IDEA of a city that manifests as one.  So all of the mundane practical
> matters like road/train connections, suburbs and so forth are shuffled into
> the right spots when the city moves.  Prior suburbs go back to being small
> independent cities with histories that realign to no longer include a
> sprawling neighbor, or they simply shift their allegiance (i.e. if Netropolis
> spent time an hour away from Cleveland, its suburbs would go back to being
> Cleveland's, the towns moving into the empty space so as to be closer to the
> other city).  If Netropolis grows significantly during a period of stability,
> suburbs might become fully entangled in its noetic field and start moving
> with it every time.

...yes.  This was basically what I was trying to express, only coller and
better thought-out.

Andrew "NO .SIG MAN" "Juan" Perron, would be interested in the geology
underlying Netropolis.


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