META: Surface Deconstruction vs. Actual Deconstruction

Andrew Perron pwerdna at gmail.com
Wed Mar 30 05:21:37 PDT 2011


On Tue, 29 Mar 2011 18:09:28 +0000 (UTC), Scott Eiler wrote:

> Martin Phipps wrote:
>> On Mar 29, 3:18 pm, Andrew Perron <pwer... at gmail.com> wrote:
>> 
>>> See, the thing about deconstruction is, it's mostly pointing out the flaws
>>> in something
>> 
>> Well, then I would say that when you give Spiderman organic
>> webshooters you are literally saying "artificial webshooters don't
>> make sense" (deconstruction) and then you are finding a way around
>> it.
> 
> To me that's not deconstruction, that's realism.  Deconstruction is when you 
> have Spider-Man say, "%@^# it, I'm going back to professional wrestling."  See, 
> "Avengers Deconstructed".

See, I don't agree with *either* of these.  I'd say deconstruction is just
that; taking something apart and seeing what makes it tick.  It doesn't
*need* to be about pointing out flaws specifically, but that's the most
common implementation of it.

Andrew "NO .SIG MAN" "Juan" Perron, thinks this is an odd byway to go down.


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