REVIEW: End of Month Reviews #77 - May 2010 [spoilers]
Saxon Brenton
saxonbrenton at hotmail.com
Tue Jun 29 15:20:21 PDT 2010
[REVIEW] End of Month Reviews #77 - May 2010 [spoilers]Â
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Reviewed This Issue:
    Academy of Super-Heroes #106 [ASH]
    Beige Midnight #6 [LNH]
    Silver Arrow #1 [StarFall]
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Also posted:
    Coherent Super Stories #21 [ASH] {high concept 9}
    Going Solo #3 [StarFall] {high concept 9}
    Journey Into... #12 [8Fold] {high concept 9}
    Just Imagine Saxon Brenton Vs Andrew Perron In The Return Of The
                   RACCies! #8 [LNH/RACCies]
    SW10: Rednecks From Mars! [SW10] {high concept 9}
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    What news? Well, Ted Brock has returned after years' leave of
absence and started posting new StarFall stories, and High Concept
Challenge number 9 had the theme of 'the red planet'.Â
    For a moment I thought I had made *another* mistake with the issue
numbers of an Academy of Super-Heroes series, and double listed
_Coherent Super Stories_ #20 for both April and May. However closer
inspection reveals that the one posted on 6 May ('Prisoner of the Red
Planet!') had an error in its subject line when it was posted to the
RACC mailing list/newsgroup/archives. Fortunately the correct #21
appears in the body of the post.
    Spoilers below...   Â
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Academy of Super-Heroes #106
'No Behind Left Behind'Â [Rival Schools Part 6]
An Academy of Super-Heroes [ASH] series
by Dave Van Domelen
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    This is the conclusion of the 'Rival Schools' arc. It wraps up - for
the most part - the various stories that have been running in parallel.Â
The main exception is Ahmed's plot thread, which... well, it definitely
closes one chapter of his life, but without bringing resolution to the
larger issues that come as part of his backstory. In fact, it looks
like it's being setup to springboard into a future storyline. (Whether
this is what happens is a completely different matter, of course, since
Dvandom has described himself as a practitioner of the 'throw a bunch of
plot threads into the air and then try to tie them all together' school
of story telling.)Â That said, this discrepancy doesn't particularly
stand out because structurally the stories are formed differently.
    Now, at the most basic level of story beats they *have* to be. If
the different plots were all truly running in parallel, and had their
flow of setup, complication, climax and denouement all happening in
synch with each other, then you'd have a number of slow issues with
exposition and world building, while others would seem overly frenzied
as all the action came to a head at once. This is something that I'm
mildly annoyed with myself for only noticing around about part 4 of the
story arc, but Dvandom has deliberately spread things out and mixed
things up to keep the flow of the stories varied and interesting.
    So for example, most of the plot threads have their denouement in
this issue. The problems that were facing the characters have been
overcome in a previous issue of the arc, and they now have a quiet moment
to reflect and plan their next move. The exception to this is the Red
Widow's quest to find the person who leaked the damaging information
about her: that plot comes to a climax this issue, and gets a sort-of
denouement next issue when Fury and Centurion discuss the matter.
    Of course, it helps that there are several different types of
stories being juggled. Justice was training to overcome deficiencies
in himself, and the setup of a training story has more flexibility in
presentation than, say, Netwalker's adventure to rescue the computer
intelligence ADA. Once the basics of the training plotline were set
up, there was room for how much of the training was shown, and to an
extent even in what order - especially with the timing of any field
missions. By comparison the rescue adventure had a less fluid order
of sequence and fewer repetitive events that could be elided over.Â
And a hybrid story such as Red Widow's combining a training plot and
a mystery plot will have a slightly different pattern again.
    After all that varied fare I think I enjoyed the Netwalker story
the most, but I suspect that was simply because it *was* an adventure
story. Other bits had a number of cool scenes, intriguing insights and
WTF moments scattered throughout all of them, but because there was no
one designated A-plot to bring a consistent emotional focus the arc felt
like an extended period of downtime. Which to be fair, it was.
    (And as an aside, it's not like downtime isn't a good or even
necessary thing. I recall one piece of criticism from the Howling
Curmudgeons website pointing out that in extended sequential stories in
mainstream comic books the tempo of the ongoing narrative needs to be
varied. Basically it was an argument against what is sometimes called
subplot-itis, where the ongoing storyline is always dealing with one
problem or another and as a result the emotional intensity never varies.Â
Now, this may prevent a reader from having an easy jumping off point
between clear-cut storylines - but the unvarying pace also runs the risk
that the reader could look back and with justification claim that the
protagonists are in much the same situation as they're always in. That
not only haven't the characters advanced anywhere (which in the long
term would always be the case anyway) but that the illusion of change
consists of them running as fast as they can to stay where they are.)
    But returning to the main point, my gut feeling is that the 'Rival
Schools' arc has a misbalance between its types of storylines. While
they all had moments of danger or at least excitement, only the Netwalker
rescue and the Red Widow mystery had a feeling of urgency and hence of
being anything like an A-plot. The rest of them were interesting but
gave the feeling of marking time as we shuffled between subplots. This
may be partly because of the number of plots being juggled (although
roughly half a dozen isn't that big) combined with the aforementioned
lack of immediacy. However I think it may also be partly because of the
unique circumstances relating to the theme of the arc. The 'teaching'
motif means that when the concept was most strongly given concrete form
- as with organised classes - there was a heightened sense of things
being skipped over off panel - even more so than the date stamps normally
give.
    Finally, the highlight for this issue? Definitely the twist at the
end of the Red Widow sequence when Matrioshka was shown to be monitoring
the Freedom Alliance in general and the Red Widow in particular. I had
lost track of the fact that the Impossible Five had intervened in the
creation of the Freedom Alliance in the current version of the timeline,
and so this came as startling. And Cronyx's comments about Red Widow
showing more potential in this version of history is the type of thing
that would prompt Gaspode the Wonder Dog to say, a comment like that *bodes*.
    Next up: Oh crap. It's the Multiversal Office.
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Beige Midnight #6
'The Ice Caverns Of Existence'Â (The Bart Age)
A Legion of Net.Heroes [LNH] miniseries
by Arthur Spitzer
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    I was originally planning on skipping over commentary on this
mini... (checks back through archives of past EoMR) *again* but I came
across some characterisation in it that I absolutely adored.
    Now, Arthur is quite good at depicting existential angst. And
at this point in the story the existential angst is particularly
appropriate, considering the beige effect being created as part of the
ominous buildup to the awakening of the Bryttle Brothers. Nevertheless,
when I got to the part where Contraption Man sat down and had a talk with
Ripping Dancer, it sent tingles up my spine with the depiction of someone
who was (still) all messed up inside as a result of going through Retcon
Hour the first time, but wasn't incapacitated by it. Instead Contraption
Man was using it as a negative motivation - something to steer away from.Â
It was such a simple thing, but in the light of Contraption Man's past
history and the way most other characters are currently falling victim
to the apathetic depair of the beige effect, it was a lovely thing to see.
    While we're here, let's summarise the plot. Previously the Legion
had defeated Hex Luthor's plans to both use thousands of newbie net.heroes
as cannon fodder against the Bryttle Brothers while also manoeuvring
to take over the world. They exposed his plans and deposing him as
president. Now the LNH have split into groups (again) in order to
defeat Bart, the Dark Receptionist and herald to the Bryttle Brothers,
in less collateral damage intensive ways. One group has gone to the
planet Qwerty, where Bart has been arranging an elaborate trap.Â
Meanwhile another group - with the semi-coerced Hex Luthor in tow - has
travelled into the past (to Retcon Hour, in 1994) to pre-emptively mess
with Bart and instil a weakness in him that the Legion can use at a
later date.
    Among all of this Hex and the Legion continue jockeying for the
upper hand as they set up doublecrosses and counter-doublecrosses for
each other. Thematically this is appropriate, since no matter what
previous versions of Hex Luthor may or may not have been like, the
current iteration is a Man With A Plan. That said, at a very late
stage of preparing this review it occurred to me that Occultism Kid
was probably not the best person for Hex to give his little speech
about how the naive net.heroes should trying living in the real world.Â
As a master of mysticism Occultism Kid should have a better grasp than
most people that personal point of view is paramount in dealing with
reality, and should not have been rattled by Hex's opinion. From
Occultism Kid's standpoint Hex's ruthlessly pragmatic/cynical stand is
still just another variation on a hopelessly materialist take on reality.Â
This in no way affects Hex's later actions in neutralising Occultism
Kid's magic: that was an eminently sensible tactical move. But in the
initial verbal sparring match Occultism Kid should have rolled his eyes
in quiet amusement at how limited Hex's viewpoint was, or perhaps
matched Hex with his own take on the matter and used it to deliberately
break his mind.
    And running off on a semi-tangent there were many amusing scenes,
ranging from the appearance of the ever-reactionary Legion of Net.Hippies
("Why did it have to be Hippies?") to Kid Recap facing down Ultimate
Ninja. The best bit was the extended sequence where Occultism Kid gives
up (for perfectly logical reasons) his protection against being retconned
and ends up as a cynical Net.Trenchcoat Brigade style magician. I sit
here wondering whether the points I made where something that Arthur
considered, and then rejected because a disquieted reaction from
Occultism Kid to Hex's speech made for better foreshadowing.
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Silver Arrow #1
'The Hornet's Nest'
A StarFall [StarFall] series
by Ted Brock
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    Okay, so, at this point I usually go on about administrivia and how
such-and-such a new author is eligible for the 'Best New Author' at the
next RACCies awards. But in this case I'm not, because as already noted
above Phantasm is a returning contributor; Ted formed StarFall back in
the 1990s when he was still going by the handle Arsenal. You can give
him some sort of antimatter version of the Little Johnny Sako 'Come Back
Giant Robot, Come Back' Loving Cup if you really want.
    So the plot in brief is that Silver Arrow is an established super-
hero in Los Angeles and in this adventure is in the middle of working to
bust the drug cartel headed by Sun Li. Silver Arrow has an inside
informant in the form of fellow University of California: LA student Jade
Wong, whose exact loyalties and motivations have been presented ambiguously.
    I find myself strangely intrigued by the way that, so far, the
complex characterisation has been given to the supporting cast member
Jade. Silver Arrow himself is competent, sure of himself (even cocky),
has a good relationship with his parents (who, incidentally, know his
secret identity) and friends at UCLA. And with that in mind it's a good
thing that he serves up such a good fight scene to keep the audience
entertained, because so far we know next to nothing about what motivates
him. It's not really a fair comparison to make about the first issue,
but I'm reminded of the quip Grant Morrison made in the _Animal Man_
comic years ago: upon having it explained to him that he's a comic book
character, Animal Man demands to know what he is and gets the reply, "A
generic comic book hero with blond hair and good teeth. One of hundreds."Â
There will be time enough to flesh out all the characters in subsequent
issues, but Jade's current situation as a mole for Silver Arrow in Sun
Li's organisation looks like an explosion waiting to happen; even just
the question of where her ultimate loyalties lie is enough to make me
want to read more.
    Overall it's a good superhero story which establishes its premise,
has a well written action sequence, and a hook to keep the readers coming
back for more.
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Saxon Brenton  University of Technology, city library, Sydney Australia
    saxon.brenton at uts.edu.au
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